Snake, suffering from the rapid onset of aging, now must cope with stiff joints in addition to the looming specter of Liquid Ocelot's newest plans. Talking about what, exactly, is going on in the plot in the midst of MGS4's grand sweeping gestures is to risk spoiling each little surprise as it emerges. The high point of this fusion occurs in an exciting and memorable split-screen sequence that simply must be experienced. The story sequences carry more weight because of the intense gameplay that precedes them-and the gameplay feels more compelling because the story gives you powerful reasons to care about your mission. You can skip past the scenes if you prefer, but doing so would soften the experience. The subtle animations, the lush environments, and the rich textures are the same in and out of story sequences, and the effect is so seamless it may take your breath away. It's even more amazing when those same scenes transition without pause into gameplay, and the same hulking mech you watched lumber about in the cinematic is looming above you. It's impressive enough that these scenes look as good as any prerendered cinematic you've ever watched. Rather, these two elements are tightly intertwined, and this tapestry is held together by an important technical thread: Cutscenes that are rendered fully in real time within the game engine. You'll spend a good half of MGS4 watching cinematics, but it would be a grave misinterpretation to assume that great gameplay takes a backseat to the story. Now Playing: Metal Gear Solid 4: Guns of the Patriots Video Reviewįully realized, lengthy story sequences will come as no surprise to anyone who has played a Metal Gear game. By clicking 'enter', you agree to GameSpot's
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